ShipBuilding
Shipbuilding is one of the core parts of cryptobay's entire economic system. Except for about 53,000 origin ships sold by mystery boxes, other ships will be build by users through the dock.
Harbor
Dock
three ships
Wood
Pearl token
Dismantle count
The current wood consumption for shipbuilding is 10,000. There will be necessary adjustments based on the economic model in the future .
Different dismantle counts require different amounts of pearl token to be consumed.At the same time, this will also be affected by the price of Oracle. We assume that the prices of BNB and PEARL at this time are BNB:PEARL=1:10000 .
Dismantle | Dismantle count | Pearl per ship |
(0/7) | 1 | 500 |
(1/7) | 2 | 500 * 1.2 |
(2/7) | 3 | 500 * 1.4 |
(3/7) | 4 | 500 * 1.8 |
(4/7) | 5 | 500* 2.5 |
(5/7) | 6 | 500 * 3.8 |
(6/7) | 7 | 500 * 6 |
Assuming there are 3 ships, the dismantle statistics are (0/7), (1/7), (2/7), then the pearl tokens consumed by these 3 ships participating in shipbuilding are 500 + 500*1.2 +500* 1.4 = 1800.
It takes 10 days to build a ship. But at the beginning of the project, we temporarily set the shipbuilding time to 7 days. After the development of the project stabilizes, it will be readjusted to 10 days.
In addition, it should be noted that there are two factors that can improve the efficiency of shipbuilding and shorten the time required for shipbuilding.
- Harbor
Different levels of harbors have different improvements in shipbuilding. A level 10 harbor can increase the efficiency of shipbuilding by 45% .
- Dock
Different levels of docks have different improvements in shipbuilding.A level 10 dock can increase the efficiency of shipbuilding by 45% .
The harbor and the dock can be superimposed on the efficiency of shipbuilding, but the maximum cannot exceed 50%.
The ship has 6 parts, which are composed of dinosaur bones. The six parts of this ship are Keel, Sail, Side, Bow, Cabin, and Stern. These six parts correspond to the different skeletal parts of the dinosaur. They are spine, paw, leg, skull, ribs, and tail. They also correspond to the six stats of the ship: space, speed, skill, defense, attack, morale.
ID | Stat | ship’s structure | Dinosaurs’parts |
1 | Skill | keel | Spine |
2 | Speed | Sail | paws |
3 | Defense | side | legs |
4 | Attack | Bow | skull |
5 | Space | Cabin | ribs |
6 | Morale | Stern | Tail |
The stats of the ship are determined by the type of dinosaur bone to which the part of the ship belongs.
When building a ship, there is a certain probability that the parts of the new ship will mutate into the parts of other dinosaurs, and there is a certain probability that it will inherit the parts of the original ship.
Each part of the ship :
- The probability of 0.01% mutates into an Eudemons .
- 29.99% probability of mutation into other dinosaurs
- 70% probability of inheriting the one of the three dismantle ships.
When building a ship, every part of the ship has a 0.01% probability of mutating into an Eudemons .
If the part of the ship is of the same type of dinosaur, then the ship is a pureness ship.
If two parts are the same, then pureness is 2 .
If six parts are the same, then pureness is 6 .
For the part of the ship, there are the following pureness situations .
Pureness | Extra bonus of each stat |
2A+B+C+D+E | 1 |
2A+2B+C+D | 2 |
2A+2B+2C | 3 |
3A+B+C+D | 2 |
3A+2B+C | 3 |
3A+3B | 4 |
4A+B+C | 3 |
4A+2B | 4 |
5A+B | 4 |
6A | 5 |
For example:
2A+B+C+D+E | Ornithischians'spine Ornithischians'pow Anatosaurus'leg Aragosaurus'skull Ricardoestesia'ribs Jurassosaurus'tail |
2A+2B+C+D | Ornithischians'spine Ornithischians'pow Anatosaurus'leg Anatosaurus'skull Ricardoestesia'ribs Jurassosaurus'tail |
3A+2B+C | Ornithischians'spine Ornithischians'pow Ornithischians'leg Anatosaurus'skull Anatosaurus'ribs Jurassosaurus'tail |
Last modified 1yr ago